Showing posts with label glyphs. Show all posts
Showing posts with label glyphs. Show all posts

Thursday, April 15, 2010

Update: Moonkin DPS Talents, Glyphs and Set Bonuses

Given the 3.3.3 changes I went ahead and spent some time updating my chart of our talents and set bonuses.  I added a couple of new things (Glyph of Focus and a combined Glyph of Moonfire + Starfire), and I also changed it to a percentage basis instead of a raw dps number as I feel that's more valuable information.

The original post is here - I updated that image to match this one.  The methodology was identical, and they are ordered by their average % dps increase.

The one big change is Brambles - according to Simcraft (and I ran this several times) it's behind Genesis now on a per-point basis.  I'd guess that's due to stat scaling since I used a significantly better geared set to get these calculations, but it's hard to be 100% sure.  Either way the overall difference is negligible at 1-2 dps difference per point.

Another factor to consider is that the above ignores any benefit to a tank from Thorns - if you are considering rdps then an extra ~30 damage to the boss from Thorns every few seconds will outweigh the difference with Genesis by quite a bit.  So if you are the Thorns-buffer then Brambles should pull ahead again.

Friday, January 29, 2010

Moonkin DPS Talents, Glyphs and Set Bonuses

Edit: This is updated and is current for 3.3.3.

Hopefully you all will find this at least interesting and possibly helpful:

This is a chart of all current balance dps talents, glyphs and set bonuses that I could work out a way to test (either with Simcraft or reasonably exact data).  4t9 was not included because of it's additive nature, so it was nearly impossible for me to determine how much it added.  The ordering is done by average dps per talent point (or in the case of glyphs or set bonuses, just the dps increase).

Notes
: I only calculated the personal dps bonus.  Even if the talent provides a raid dps buff, you are assumed to have it from some other source.  For example: Improved Moonkin Form on this chart is only showing the spell power benefit, the haste is a raid buff and is ignored.  Moonkin form isn't shown at all because the personal benefit is 0 (assuming you have some other source of 5% crit).

I used Simcraft to calculate all of these.  The base wowhead profile I used was this:
http://www.wowhead.com/?profile=20755359
The spec was chosen so that I could more easily move talents around to get values and to provide a more consistent baseline.

My original result for Celestial Focus was weird (the final point showed an actual dps loss).  This is a simulation artifact - what happens is at certain very exact values of haste, adding more can be a dps "loss" because of interactions with Eclipse, latency and spell queueing.  In real life these will not happen reliably (although you can use Simcraft to find and plan around them if you wish).  In order to get a better, more useful number for Celestial Focus I changed a gear piece to use a difference haste value (697) and that is represented as CF_697haste in the above chart - if you are looking for Celestial Focus numbers this is what I would use.

Keep in mind that the above chart is based on my current gear and isn't going to be accurate for you - however, it should still give a good idea of the relative value of everything displayed.

Edit: If you are interested the raw data I have uploaded it here.  The formatting is bad (non-existent, really) so view at your own risk.